None listed
Conditions
Interventions
Intervention1: Decoding Interactive Cognition-based Education (DICE) game-based learning: The model is inspired from snake and ladder. Whenever the dice is rolled, the player gets to move to the posit
Sponsors
KLE VK Institute of Dental Sciences, Nehru nagar, Belagavi
Eligibility
Inclusion criteria
Inclusion criteria: Dental undergraduate students who give informed consent Students available and willing to participate for the full duration of the study
Exclusion criteria
Exclusion criteria: Those who are not willing to participate or are unavailable during follow-up sessions
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| There is a significant difference in the knowledge, attitude, and practices related to tobacco use and control among dental undergraduates after exposure to the DICE game technique compared to traditional teaching methods.Timepoint: At baseline and after 21days | — |
Secondary
| Measure | Time frame |
|---|---|
| To assess the knowledge & attitude & practices related to tobacco use & control among the study participants.Timepoint: At baseline & after 21days | — |
Countries
India
Contacts
Public ContactDr Anil V Ankola
KAHERS KLE VK Institute of dental sciences
Outcome results
None listed