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Effects of Video Game-Based Training on Balance and Coordination in Autism Children.

Exploring the impact of video game based training on Balance and Coordination in children with Autism spectrum disorder: A randomized controlled trial - NIL

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2024/11/076482
Enrollment
60
Registered
2024-11-08
Start date
Unknown
Completion date
Unknown
Last updated
2024-11-11

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Health Condition 1: F840- Autistic disorder

Interventions

Intervention1: Video game based training : Explanation of the study to the patient’s parents. After taking the consent form, Baseline assessment of the patient will be taken through Specialized sens

Sponsors

School of Physiotherapy, RK University
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: Diagnosis by qualified Pediatric Neurologist or Neurophysician, Both boys and girls, Age group 5-12 year, Minimum 45 Score in Pediatric Balance test

Exclusion criteria

Exclusion criteria: Presence of severe medical conditions or neurological disorders other than ASD. Non-cooperation from the child or guardian

Design outcomes

Primary

MeasureTime frame
Static Balance Dynamic Balance Timepoint: At Baseline and after 3 week Intervention

Secondary

MeasureTime frame
NATimepoint: NA

Countries

India

Contacts

Public ContactBaldha Radhika Gopalbhai

School of Physiotherapy, RK University

chirag.solanki@rku.ac.in9714054600

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026