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Impact of virtual reality with conventional physiotherapy in Futsal players with ankle sprain.

Effect of Immersive Virtual Reality in Adjunct to Conventional Physiotherapy on Static balance, Dynamic Balance and Vertical Jump in Futsal Players with Lateral Ankle Sprain: A Randomized Controlled Trial. - NIL

Status
Active, not recruiting
Phases
Phase 3
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2024/04/065627
Enrollment
60
Registered
2024-04-12
Start date
Unknown
Completion date
Unknown
Last updated
2024-04-29

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Health Condition 1: - Health Condition 2: S934- Sprain of ankle

Interventions

Intervention1: Conventional Physiotherapy: The control group in the study received standard physical therapy treatment tailored to the grade of ankle sprain. For Grade I sprains, the regimen consisted

Sponsors

Ravi Nair Physiotherapy College
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: A diagnosis of Lateral Ankle Sprain in accordance with the diagnostic criteria for Ankle Sprain. (Grade I and Grade II)

Exclusion criteria

Exclusion criteria: Futsal players with grade III Ankle sprain Athletes with pre-existing knee and hip injuries and Plantar fasciitis. Neurological conditions like Cerebellar Ataxia Non-Futsal Athletes with Lateral Ankle Sprain. Previous history of Foot Drop

Design outcomes

Primary

MeasureTime frame
Balance error scoring system, Y Balance Tool, X SensTimepoint: Baseline and after 4 weeks

Secondary

MeasureTime frame
NILTimepoint: NIL

Countries

India

Contacts

Public ContactDr Swapnil U Ramteke

Datta Meghe Institute of Higher Education and Research (DU)

swapnil123.com@gmail.com7619941787

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026