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How does mindfulness help tackle excessive gaming habits?

Efficacy of a Mindfulness integrated Cognitive Behavioural Intervention (MiCBT) for Gaming Disorder(GD) - NIL

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2024/03/064689
Enrollment
30
Registered
2024-03-22
Start date
Unknown
Completion date
Unknown
Last updated
2024-04-01

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Health Condition 1: F638- Other impulse disorders

Interventions

Intervention1: Mindfulness Integrated Cognitive Behaviour Therapy (MiCBT): Mindfulness-integrated Cognitive Behaviour Therapy (MiCBT) from the MiCBT Institute is an evidence-based approach seamlessly
Behavioural Regulation, integrating exposure methods
Interpersonal Regulation, applying skills in social situations
and Transpersonal Regulation, cultivating compassion and ethics to prevent relapse. MiCBT empowers individuals to manage thoughts, emotions, and relationships, fostering a compassionate and ethical mi

Sponsors

University Grants Commission – Junior Research Fellowship (UGC-JRF)
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: Participants aged between 16-25 years. All genders. Self-reported difficulties / caregiver reported difficulties with controlling their gaming behavior. Stabilized on medication for the past four weeks for those who are receiving pharmacological interventions. Participants who can read and write English and who can communicate in one of the following languages : English, Hindi, Telugu. Sessions will be offered in face to face format and audio/video based format will be offered optionally. Face to face sessions will be preferred over the internet based session and only 20% of the session will be offered in the online format (to reduce dropout rate).

Exclusion criteria

Exclusion criteria: A diagnosis of a severe mental illness such as severe depression, psychosis, suicidality, substance use (except nicotine) or any other clinical condition that makes participation in the study difficult. Individuals with organic or neurological conditions with functional impairments whose condition will prevent them from participation in the study. Participants who have received more than 3 sessions of individual psychotherapy in the last 3 months specifically targeting GD (This criterion ensures that the effectiveness of MiCBT intervention can be evaluated independently)

Design outcomes

Primary

MeasureTime frame
A score of 25 or more on the The Internet Gaming Disorder Scale-Short-Form (IGDS9-SF)Timepoint: Baseline, Weekly, Post intervention and Followup.

Secondary

MeasureTime frame
1. Visual Analog Scale (VAS) to measure level of craving before and after intervention. 2. Clinical Global Impression Scale at pre-intervention, post-intervention and follow up time periods. 3. Depression Anxiety Stress Scales – 21 items (DASS-21) at pre-intervention, post-intervention and follow up time periods. 4. The World Health Organization Quality of Life Scale - Brief version (WHOQOL-BREF) at pre-intervention, post-intervention and follow up time periods. 5. Five Facet Mindfulness Questionnaire (FFMQ) pre-intervention, post-intervention and follow up time periods.Timepoint: Pre-intervention, Post-intervention and follow up time periods.

Countries

India

Contacts

Public ContactDr Paulomi M Sudhir

National Institute of Mental Health and Neurosciences (NIMHANS)

paulomi.sudhir@gmail.com9886176879

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026