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TO STUDY EFFECT OF VIDEOGAMING ON PHYSICAL FITNESS IN OLDER INDIVIDUALS

EFFECT OF EXERGAMING ON PHYSICAL FITNESS IN OLDER ADULTS- A RANDOMIZED CONTROLLED TRIAL

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2021/03/032463
Enrollment
50
Registered
2021-03-31
Start date
Unknown
Completion date
Unknown
Last updated
2021-11-24

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Interventions

Intervention1: EXERGAMING- Nintendo ring fit: exergaming is â??an experimental activity in which playing exergames or any video games that require physical exertion or movement that are more than sede

Sponsors

SHAH DHARTI INDRAVADAN
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: 1.Subjects with normal or corrected vision and hearing 2.Subjects should be able to read and understand Gujarati language 3.being able to walk more than 10 minutes 4.willing to participate in study

Exclusion criteria

Exclusion criteria: 1.Physical Activity Readiness Questionnaire (PAR-Q)+ 2020: yes to one or more questions 2.Subjects having musculoskeletal problem like amputation and who are unable to walk independently (using cane or walker) 3.Subjects having any cardiovascular, pulmonary, psychological or neurological disorder

Design outcomes

Primary

MeasureTime frame
30 second chair stand testTimepoint: 0 week, 3 weeks and 6 weeks

Secondary

MeasureTime frame
1.BIA(bioelectrical impedance analysis) 2.Resting heart rate 3.Hand Held Dynamometer 4.Rapid Assessment of Physical Activity Scale 5.Exergame Enjoyment QuestionnaireTimepoint: 0 week, 3 weeks and 6 weeks

Countries

India

Contacts

Public ContactDRSUBHASH M KHATRI

Apollo Institute Of Physiotherapy

dharti16shah@gmail.com9033293743

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026