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EFFECT OF VIRTUAL GAMES ON POSTURAL BALANCE ,MENTAL AND QUALITY OF LIFE IN INCOMPLETE SPINAL CORD INJURY PATIENTS

EFFECT OF VIRTUAL GAMING ON POSTURAL CONTROL, PSYCHOLOGICAL STATUS AND QUALITY OF LIFE IN INCOMPLETE SPINAL CORD INJURY PATIENTS

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2019/10/021529
Enrollment
25
Registered
2019-10-04
Start date
Unknown
Completion date
Unknown
Last updated
2021-11-24

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Health Condition 1: G959- Disease of spinal cord, unspecified

Interventions

Intervention1: Effect of virtual gaming on postural control, psychological status and quality of life in incomplete spinal cord injury patients: spinal cord injury with incomplete injury based on incl

Sponsors

Sanghamitra Jena
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: -subjects with incomplete SCI(ASIA-C,D) -MMSE greater than equal to 24 -patient can stand atleast for 2nminutes with or without support. -age 18years to 60years - willing to sign informed consent.

Exclusion criteria

Exclusion criteria: -people with severe medical illness and cardio respiratory involvement. -subjects with any other neurological or musculoskeletal impairment that would interfere in the participation in the study. -moderate to severe depression -severe spasticity MAS greater than equal to 2.

Design outcomes

Primary

MeasureTime frame
-postural control - stability index - QOL - PHQ-9Timepoint: baseline and 3 weeks

Secondary

MeasureTime frame
NILTimepoint: NIL

Countries

India

Contacts

Public ContactShefali Walia

Indian Spinal Injury Center of Rehabilitation Sciences

shef0604@gmail.com9891770151

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026