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a study to check Effect of Virtual Reality games and Balance exercises on Balance and Quality of life in patients with Parkinsons Disease.

Effect of Virtual Reality Balance exercises on Balance and Quality of life in patients with Parkinsons Disease: An Experimental Study.

Status
Active, not recruiting
Phases
Unknown
Study type
Interventional
Source
CTRI
Registry ID
CTRI/2019/09/021225
Enrollment
30
Registered
2019-09-13
Start date
Unknown
Completion date
Unknown
Last updated
2021-11-24

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

Health Condition 1: G20- Parkinsons disease

Interventions

Intervention1: Virtual Reality: day-1 and after 6 weeks Control Intervention1: Berg Balance Scale PDQ 39 Time Up and Go test: day-1 and after 6 weeks

Sponsors

Rajesh S Vasava
Lead Sponsor

Eligibility

Inclusion criteria

Inclusion criteria: Hoehn and Yahr stages I to III Ability to walk independently Stable medication Usage With or without deep brain stimulation Score of >=24 on the Mini-Mental State Examination

Exclusion criteria

Exclusion criteria: Unstable medical condition History of other neurological, cardiopulmonary, or orthopedic diseases known to interfere with participation in the study Past history of seizure Use of cardiac pacemaker Vision deficits

Design outcomes

Primary

MeasureTime frame
Berg Balance Scale PDQ 39 Time Up and Go test Timepoint: day 1 and after 6 weeks.

Secondary

MeasureTime frame
Time Up and Go testTimepoint: day 1 and after 6 weeks.

Countries

India

Contacts

Public ContactRajesh S Vasava

School of Physiotherapy, RK University

krupa.raithatha@rku.ac.in9898141466

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026