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Ocular effects of 3 dimensional glass in normal individuals

Ocular effects of virtual reality head mounted display unit in normal individuals

Status
Active, not recruiting
Phases
Unknown
Study type
Observational
Source
CTRI
Registry ID
CTRI/2018/09/015686
Enrollment
22
Registered
2018-09-11
Start date
Unknown
Completion date
Unknown
Last updated
2021-11-24

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Interventions

Control Intervention1: NIL: NIL

Sponsors

None listed

Eligibility

Inclusion criteria

Inclusion criteria: 1- Emmetropia subjects with refractive error + 0.50 D and â?? 0.50 D 2- Subjects with normal ocular function and alignment.

Exclusion criteria

Exclusion criteria: 1-Subjects with abnormal binocular vision 2-Contact lens wearers 3-Abnormal blink pattern 4-Subjects with sever dry eye 5-Subjects with any other systemic associations (such as diabetes or epilepsy) . 6-Subjects with previous history of ocular surgery.

Design outcomes

Primary

MeasureTime frame
The differences of ocular parameters pre-viewing, post-viewing immediately, post-viewing after 30 minute and after 60 minute: 1-Binocular assessments: -Fusional vengeance: -Negative Fusional vergence - Positive Fusional vergence 2- Tear film assessment: - Tear secretion (Schirmer I and Schirmer II). - Tear film stability . 3-Blinking rate 4-Ocular surface temperatureTimepoint: August 16th 2018 to April 2019

Secondary

MeasureTime frame
No secondary outcomeTimepoint: -

Countries

India, Iran (Islamic Republic of), Oman

Contacts

Public ContactMr Avik Ray

Manipal Academy of Higher Education

avikgcmms@gmail.com9538529218

Outcome results

None listed

Source: CTRI (via WHO ICTRP) · Data processed: Feb 4, 2026