Health Condition 1: null- Cerebral palsy
Conditions
Interventions
Sponsors
Eligibility
Inclusion criteria
Inclusion criteria: 1. Adequate functional hand skills to be able to hold the Wii remotes [as assessed by clinical examination]. 2. Adequate gross motor skills to play in standing/ sitting position for at least 25 minutes at a stretch with or without support and be able to stand for 1 minute with or without aids (but no external support) [as assessed by clinical examination]. 3. Sufficient cognitive skills to follow directions, stay on task, and understand the games [as assessed by the Paediatric Occupational Therapy (OT) test].
Exclusion criteria
Exclusion criteria: 1. Children with history of serious and persisting health problems, e.g., congenital heart disease etc. 2. Children who have previously used Wii or other virtual reality-based gaming consoles on a regular basis up to one month prior to recruitment to the study.
Design outcomes
Primary
| Measure | Time frame |
|---|---|
| Posture control (as assessed by static posturography and the Bergâ??s Balance Scale (BBS))Timepoint: 3 weeks | — |
Secondary
| Measure | Time frame |
|---|---|
| Assessment of hand-skills by â??box and blockâ?? test of gross manual dexterity and upper limb function by Quality of Upper Extremity Skills Test (QUEST)Timepoint: 3 weeks;Functional ambulation, as assessed by walking distance and speed measurement.Timepoint: 3 weeks;Visual perceptual skills, as assessed by the Test for Visual-Perceptual Skills, 3rd edition (TVPS-3).Timepoint: 3 weeks | — |
Countries
India
Contacts
Christian Medical College, Vellore