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Designing and piloting an innovative mixed reality experience to deliver exposure therapy for contamination-related obsessive-compulsive disorder

Evaluating the acceptability, adherence, and efficacy of an innovative mixed reality experience to deliver exposure therapy for contamination-related obsessive-compulsive disorder in adults

Status
Recruiting
Phases
Unknown
Study type
Interventional
Source
ANZCTR
Registry ID
ACTRN12624000881538
Enrollment
3
Registered
2024-07-19
Start date
2024-12-16
Completion date
Unknown
Last updated
2025-09-08

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Brief summary

The aim of this study is to develop a mixed reality-based exposure and response prevention intervention (MERP) that targets contamination fears and to assess its feasibility and acceptability in a clinical OCD sample. A secondary aim of this study is to explore whether MERP increases the acceptability of in vivo exposure and response prevention (ERP). We hypothesise that participants will find MERP acceptable, immersive, and able to elicit contamination fears (i.e., feasible). We also hypothesise that acceptability of MERP is positively associated with the acceptability of in vivo ERP. This study is a single-arm pilot study (Phase I Clinical Trial).

Interventions

The mixed reality-based exposure and response prevention (MERP) experience was designed by Liminal VR. It will be deployed on the Meta Quest 3, a mixed reality headset that superimposes computer-generated imagery on a real-world view. Within the program, participants will be exposed to and asked to interact with virtual contaminants projected onto a real table which are intended to trigger their contamination-related Obsessive-Compulsive Disorder (C-OCD) concerns. Participants will use their own

The mixed reality-based exposure and response prevention (MERP) experience was designed by Liminal VR. It will be deployed on the Meta Quest 3, a mixed reality headset that superimposes computer-generated imagery on a real-world view. Within the program, participants will be exposed to and asked to interact with virtual contaminants projected onto a real table which are intended to trigger their contamination-related Obsessive-Compulsive Disorder (C-OCD) concerns. Participants will use their own hands to manipulate the virtual objects. There are three experiences in the exposure – abstract, realistic, and hyper-realistic. The abstract and hyper-realistic experiences will respectively use a half-eaten burger or a half-eaten mouldy burger as the contaminant, while the realistic experience will have a mouldy burger sealed in a plastic box as the contaminant. Each experience will be delivered once only and each take 5 minutes, and the order of experiences will be randomised for each participant. There will be a 5-minute break between each experience where participants will be asked to engage in a neutral filler task (spot the difference puzzles) while still wearing the headset. After putting on the headset, at the start of each experience, participants will see virtual objects projected onto the table. This includes a virtual partition dividing the table into halves – on the left will be the contaminant (burger) with a blue block placed on top of it and a grey block on the table next to it; the right side will have four differently coloured blocks. Participants will be instructed to place their phone on the bottom right corner of the table. They will then be guided to look at the contaminant and to move the grey block to the right side of the table. Then, they will be prompted to move the blue block to the right side of the table and build a tower with all the blocks. Finally, they will be prompted to interact with their phone on the table by unlocking it and finding a photo that makes them feel neutral. Then the experience will end. The table will be cleaned prior to starting the ambiguous experience. The student investigator will monitor participant adherence to the MERP experience, which will be accomplished by mirroring what the participant sees through their headset onto the student investigator’s phone using the Meta Quest application.

Sponsors

Swinburne University of Technology
Lead SponsorUniversity

Study design

Allocation
Non-randomised trial
Intervention model
Single group
Primary purpose
Treatment
Masking
Open (masking not used)

Eligibility

Sex/Gender
All
Age
18 Years to 80 Years
Healthy volunteers
No

Inclusion criteria

Participants will be included in the study if they are aged between 18 and 80 years; meet current DSM-5 diagnostic criteria for OCD with one of their concerns being related to contamination; and fluency in English.

Exclusion criteria

Exclusion criteria include a past or present diagnosis of schizophrenia-spectrum or bipolar disorder; a present substance use disorder; acute suicidality; have a cardiac pacemaker or other implanted medical device; have any serious pre-existing health conditions including heart conditions, traumatic brain injury, neck or spinal injury; a history of epilepsy or seizures or other epilepsy-like symptoms; impaired stereo-depth perception, uncorrected astigmatism, or other uncorrected binocular vision abnormalities; or are pregnant.

Outcome results

None listed

Source: ANZCTR · Data processed: Feb 4, 2026