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Exploring the use of game-based approaches to teaching physical education and sport in Chinese primary schools

Research Project: Exploring the use of game-based approaches to teaching physical education and sport in Chinese primary schools

Status
Not yet recruiting
Phases
Unknown
Study type
Interventional
Source
ANZCTR
Registry ID
ACTRN12622001043729
Acronym
Nil known
Enrollment
500
Registered
2022-07-26
Start date
2022-08-01
Completion date
2022-08-31
Last updated
2022-08-09

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Brief summary

Our research team is committed to improving the quality of physical education in Beijing, and China. Based on the needs of teachers and sports coaches in Australia, we designed and implemented the ‘MASTER Framework’ as a theoretical framework to guide the design and delivery of Physical Education (PE) and sport, which aims to help PE teachers learn about and develop the key skills needed to create a positive teaching environment, and facilitate effective delivering PE classes by using a games-based approach (GBA).

Interventions

Intervention Phase 1 MASTER Coach Development Workshop (weeks 1) PE teachers participated in a 6-hour theory and practical teacher education workshop via Zoom to a member of the research team (JY), including 4h of reading relevant papers and books regarding the game-based approach (GBA) (Game-sense, Invasion Games, Small-sided games and tactical approach). The latest evidence regarding sport, coaching and youth was presented, and the MASTER framework was explained. A combination of lecture, dis

Intervention Phase 1 MASTER Coach Development Workshop (weeks 1) PE teachers participated in a 6-hour theory and practical teacher education workshop via Zoom to a member of the research team (JY), including 4h of reading relevant papers and books regarding the game-based approach (GBA) (Game-sense, Invasion Games, Small-sided games and tactical approach). The latest evidence regarding sport, coaching and youth was presented, and the MASTER framework was explained. A combination of lecture, discussion and group work activities provided coaches with the theoretical underpinnings and practical applications of the MASTER elements and provide coaches with opportunities to plan and assess sessions based on the MASTER framework and MASTER evaluation tool. A key target for the workshop was to empower coaches with the necessary skills and understanding to use the MASTER framework when designing new training activities or adapting existing activities. Coaches were provided with a PowerPoint presentation, printed course booklet, MASTER checklist, and printed (and explained) examples of basketball training activities and planning tasks. The workshop components (e.g., PowerPoint presentations, workshop materials, practical sessions) were specifically designed and developed to minimise the impact of the presenters' biography on knowledge uptake and to ensure suitability for future scale-up (whereby external presenters would deliver the MASTER program). Phase 2 8 weeks of teaching mentoring (weeks 2-7) This 8-week phase involved coaches implementing MASTER elements (e.g. 10-minute stretching before a sports game, teachers will give 1-2 sentences of praise during the game for individual students who make a good effort) in their normal training sessions (2 x 1 ½ hour sessions per week) under the guidance of the coach mentor (2-3 experienced coaches who from the member of the research team will evaluate the mentor). The mentor spent one session per week (1 ½ hour) for 8 weeks rotating between coaches to assist in the application of the MASTER framework and provided ongoing support. This included access to a discussion platform on Facebook messenger, the provision of example session activities and MASTER learning activities via the purpose-designed MASTER website, and feedback on draft session plans. During and after the training sessions the mentor also stimulated dialogue and provided feedback to coaches regarding: potential ways to increase engagement of players (e.g., adaption of the session activities); questioning techniques to facilitate player reflection and learning; session evaluation and coach reflection; identification of the elements of MASTER in action; and identification of the potential missed opportunity to include an element of MASTER. Phase 3 3 weeks peer assessed teaching/discussions (weeks 8-10) The mentor prepared and implement a 2-h training session designed to highlight important aspects of the MASTER framework and games-based coaching practices. Coaches were involved in evaluating the mentor using the MASTER observation checklist, and a group discussion based on the checklist and coach observations facilitated the learning episode. This collaborative practise incorporates what is known about professional learning communities and instructional “rounds”, and is now common in higher educational settings. The literature supports that learning and understanding are optimised when learners are involved in the feedback process, explicitly learn to become assessors, have a clear framework in which to evaluate performance, and provide feedback through a discussion or dialogue. Following the coach assessment and reflection session, coaches continued implementing MASTER strategies in their normal training sessions and were required to undertake a peer observation of a colleague alongside the coach mentor (using the MASTER observation checklist). Feedback and professional dialogue followed the peer observation sessions. Peer dialogue has shown to be an effective and well-received method for improving coaching practices. Frequency: Participated teachers will be asked for Weekly 2-3 hour game sessions in school, which is an additional component of the intervention (with the teacher's regular class), facilitated by the teacher and supervised by a member of the study team (weekly 30-40 minutes telephone calls with members of the research team discussing strategies for improving game sessions).

Sponsors

University of Newcastle, Australia
Lead SponsorUniversity

Study design

Allocation
Randomised controlled trial
Intervention model
Parallel
Primary purpose
Educational / counselling / training
Masking
Blinded (masking used) (Investigator, Outcomes Assessor)

Eligibility

Sex/Gender
All
Age
9 Years to 13 Years
Healthy volunteers
Yes

Inclusion criteria

Eligible participants were healthy Grade 4-6 students (four to six years of primary school) Only participants providing signed consent were eligible to participate in the study and complete the teacher, student or parent questionnaire.

Exclusion criteria

Grade 1-3 were excluded from this study, given their limited cognitive ability to effectively respond to the surveys, and without an illness or injury that would preclude them from participating in physical activity.

Outcome results

None listed

Source: ANZCTR · Data processed: Feb 4, 2026