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Virtual reality balance-based training in patients with Parkinson's disease

Objective assessment of the efficacy of Virtual reality balance-based training using the Kinect sensor and force platform in patients with Parkinson's disease

Status
Completed
Phases
Unknown
Study type
Interventional
Source
ANZCTR
Registry ID
ACTRN12619001754134
Enrollment
24
Registered
2019-12-10
Start date
2019-12-18
Completion date
2020-02-11
Last updated
2021-11-22

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Brief summary

Parkinson's disease is a progressive condition. This neurodegenerative condition substantially affects patient functioning and quality of life. Reduced balance control is strongly associated with increased risk for falls what in consequence often lead to concurrent limiting of patients physical activity levels. These factors highlight a high need for the development and application of effective training methods. Main objective of this study is to determine and compare the efficacy of virtual reality (VR) balance-based therapy and conventional therapy for PD patients. Participants qualified for the study will be allocated to one of two experimental groups: Group A will receive VR training and group B conventional training. Posturographic measurements, functional balance test, forward body lean and subjective assessment will be taken prior to therapy after 1, 6 training sessions and after therapy completion.

Interventions

The main aim of the study is to assess in objective way the efficacy of custom-made virtual balance clinic system dedicated for patients with Parkinson's disease. Patients diagnosed with Parkinoson's disease (stage I-III) will be allocated to one of two experimental groups: Group A: 12 training sessions of balance-based VR training Group B: conventional balance training Group A - participants will receive a 4-week balance-based VR intervention. The exercises will be administered for a total of

The main aim of the study is to assess in objective way the efficacy of custom-made virtual balance clinic system dedicated for patients with Parkinson's disease. Patients diagnosed with Parkinoson's disease (stage I-III) will be allocated to one of two experimental groups: Group A: 12 training sessions of balance-based VR training Group B: conventional balance training Group A - participants will receive a 4-week balance-based VR intervention. The exercises will be administered for a total of 12 training sessions (3 training sessions per week). Duration of each session: approximately 30 minutes The VR balance training system will comprise two integrated devices, a custom-made force platform and a 3D measurement system based on time-of-flight cameras (Kinect sensor). Both devices will be used to control and verify movement execution. Seven games will be used for training balance. Through avatar technology, images will be projected on the 65-inch screen which will be situated 2m away in front of the participant. The participants will be introduced inside the video game as an avatar character which provided instantaneous visual feedback about patient’s movement execution. In each training session participants will practice the static posture maintaining, dynamic weight shifting, single leg standing, leaning in different directions, trunk rotation, steps making. Games will be adapted to the subject’s individual capabilities by changing several parameters in each game (i.e. movement velocity, frequency, range of weight distribution etc.) The physiotherapist always will attend the sessions and supervise for safety. Patients will always practice in "On" state. After inclusion in the study, patients will be asked to refrain from any other balance training. The following measurements will be performed to objectively assess therapy effects: I. Functional balance will be assessed using Limits of stability (LOS) test in forward direction, Functional Balance Test and Timed Up and Go test (TUG): a) The LOS test will be repeated 3 times. Each trial will be divided into three phases: 1st phase - quiet standing (10s), 2nd phase - transition to maximum leaning position, 3rd phase - maintenance of the maximal forward-lean. In this task participants will be asked to stand quietly during the first 10s of the trial, then, after signal tone, to lean in the forward direction as quickly as possible without moving the feet and to maintain this position up to the end of the trial. b) In the Functional Balance Test, the participants by leaning the body will rapidly shift the center of foot pressure to areas indicated on the screen without moving the feet. The COP point will be drawn in real time on the screen of the monitor, that will be placed in front of the participant. During the test, two areas with specific width and distance between them will appear alternately. The Functional Balance Test trial will be repeated 3 times. c) Timed up and Go test will be repeated twice. II. Static Stabilography (quiet standing test) will be carried out using custom-made force platform with integrated sensors to register center of foot pressure (COP) displacement. Subjects will stand barefoot as still as possible on the force platform, maintaining their arms by their side while keeping their head straight. A total of 6 trials will performed: 3 trials with eyes open with gaze fixated at a reference point located 2 m away in front of the platform, and 3 trials with eyes closed. III. Subjective assessment will be carried out with Berg Balance Scale. All objective outcomes (postural stability and functional balance tests) and subjective assessment will be measured on 4 occasions: prior to intervention (baseline values), after 1, 6 training sessions and after the completion of the 4-week program.

Sponsors

The Jerzy Kukuczka Academy of Physical Education
Lead SponsorUniversity

Study design

Allocation
Non-randomised trial
Intervention model
Parallel
Primary purpose
Treatment
Masking
Blinded (masking used) (Subject)

Eligibility

Sex/Gender
All
Age
65 Years to 80 Years
Healthy volunteers
No

Inclusion criteria

- diagnosed PD - ability to perform the measurement and training without any aids - no experience in virtual reality gaming.

Exclusion criteria

- unstable medical condition - histories of neurological, cardiovascular, or orthopedic diseases affecting postural stability - diagnosed dementia - vision deficits.

Outcome results

None listed

Source: ANZCTR · Data processed: Feb 4, 2026