None listed
Conditions
Brief summary
Quest - Te Whitianga is a new app to support well-being in youth. It incorporates strategies based on current best evidence from both Western empirical science (e.g. relaxation, and an introduction to the basic concepts of cognitive behavioural therapy [CBT], positive psychology [gratitude journaling]) and from Maori and Pacific paradigms of mental health and resilience. We have used co-design methodologies to develop the new app with young people, communities, and mobile and computer specialists. The intervention has been designed so it can be used by young people on their own, but could be completed with others, e.g. family members, support workers, health professionals. The aim of this project is to estimate the uptake and use of Quest - Te Whitianga by young people. We will examine how many young people choose to visit the Quest - Te Whitianga webpage, register to use the app, download the app and use the app. Understanding the extent to which our app meets a need and is appealing to young people is important in our programme of research, which has as an overall aim of increasing the accessibility of evidence based interventions to support youth wellbeing.
Interventions
The intervention ("Quest - Te Whitianga") is an app available to study participants for download on their personal Android or iOS smart phone, or Chromebook, for self-directed use for the duration of the trial. App access is administered online and not facilitated face-to-face. For this uptake trial, the treatment period will be approximately eight weeks. The app consists of six modules, most of which contain at least three ‘levels’, which encourages the user to practise each skill at an increasing level of difficulty. Each module contains interactive activities (e.g. relaxation activity, entries in a gratitude journal, selecting activities to try out, interactive conversations). Module levels generally take less than 5 minutes to complete. The app is highly visual and requires minimum reading. The content is based on evidence-based strategies derived from Cognitive Behavioural Therapy, Interpersonal Therapy (IPT) and positive psychology approaches. The six modules cover the following core concepts: 1. Relaxation and mindfulness: brief slow and controlled breathing exercises 2. Structured problem solving: STEPS (Say what the problem is, Think of solutions, Examine each one, Pick one, See what happens) 3. Activity scheduling: an activity picker exercise designed to motivate the user to do fun, active and new activities to lift mood 4. Gratitude Journal: each time a user logs into the app s/he is asked to name three things they are grateful that day. 5. Interpersonal skills; Communication, assertiveness and staying in control of strong emotions 6. How thoughts influence emotions and how to deal with negative thoughts through ‘accept, distract, reframe’ methods. In the first instance, participants are introduced to the first level of each island (activity) sequentially (in the order: gratitude journal, relaxation, activity scheduling, thoughts and emotions, problem solving, interpersonal skills). Thereafter, participants are able to progress and continue at their discretion. Adherence to the intervention will be described using app usage metrics including duration and pattern of use as well as completion of modules and activities in the app. The app is linked through secure individual user accounts to the HABITs IT platform. The "Quest - Te Whitianga" app will be used in an open-label fashion by participants. App usage is entirely at participants discretion.
Sponsors
Study design
Eligibility
Inclusion criteria
Participants will be eligible for inclusion if: •They are aged 12-22 years of age (on the day of consent); •They have been given a link to the Quest – Te Whitianga study webpage through links with a partner school or organisation; and •They have access to a smart phone, tablet or Chromebook at home (Android, iOS or Chromebook);
Exclusion criteria
No exclusion criteria