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MoOVi-therapy: Using illusory virtual reality exercises to treat neck pain

MoOVi-therapy: Using illusory virtual reality exercises to treat neck pain

Status
Completed
Phases
Unknown
Study type
Interventional
Source
ANZCTR
Registry ID
ACTRN12617000107325
Enrollment
8
Registered
2017-01-19
Start date
2017-01-23
Completion date
2017-09-18
Last updated
2018-01-29

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Brief summary

Illusory movement as therapy: Background and plausible mechanisms. To date, persistent pain treatments targeting suspected tissue pathology have shown to have very limited or no ongoing benefit (see e.g. van Tulder et al., 2006a; van Tulder et al., 2006b). The quest for better treatments has seen attention shifted to include central mechanisms (Wand et al. 2011; Moseley & Flor 2012). While cognitive and behavioural approaches targeting thoughts, beliefs and behaviors undoubtedly have potential to alter neural processes associated with pain, considering brain-based approaches from a perceptual and brain science perspective will likely lead to a range of different treatment avenues. Recent perspectives highlight several pathways by which perception-altering associative learning processes might lead to chronic pain (Moseley & Vlaeyen 2015; Tabor et al. in publication; Zaman et al. 2015). Further, recent reviews have highlighted a potential role for multisensory illusions in developing future treatment opportunities (Senkowski and Heinz 2016; Moseley & Flor 2014; Boesch et al. 2016). It follows that similar mechanisms applied differently might reverse some of these processes. The view of chronic pain employed here, is one where pain persists because the affected body part(s) in someway continue to be represented in the brain as being under threat and requiring certain protections—perhaps because the injurious event-related encoding persists (Moseley & Vlaeyen 2015). One way to consider altering this bodily threat-related neural encoding is to disconfirm implicit expectations of pain, such as those during associated with movements. This requires an experience that is normally painful to be experienced without pain. Such violations of expectation are known to be powerful drivers of learning (Rescorla & Wagner, 1972), and are thought to alter prior implicit expectancies that may drive the resulting pain responses (Tabor et al. in press). Under normal clinical conditions, creating pain-free or non-threatening movement experiences, through which to extinguish implicit expectations of pain, can be difficult. The MoOVi illusion presents an opportunity for users to experience ranges of pain-free movement that exceed the expected range of pain-free movement. Doing so may assist to reinstate a less threatened bodily representation. This is conceptually similar, not only to mirror therapy, but to Graded Motor Imagery (GMI) — which targets progressive activation of motor processes without triggering unwanted protective responses (Moseley 2004; Moseley 2006). Indeed the final phase of three in graded motor imagery is illusory movement with mirror therapy, which has preliminary evidence of benefit for arm pain (Bowering et al. 2013). The purpose of this study is to determine whether pain-free illusory movement can reduce pain. We hypothesise that illusory movement exercises will reduce pain greater than movement alone.

Interventions

This study consists of four phases - 1. Baseline phase (pain intensity and movement-evoked pain threshold measurements are collected but no intervention is performed), 2. Control phase (pain intensity and movement-evoked pain threshold measurements are collected AND exercises are performed in virtual reality but WITHOUT the illusion applied, 3. the Intervention phase (pain intensity and movement-evoked pain threshold measurements are performed AND exercises are performed in virtual reality WITH

This study consists of four phases - 1. Baseline phase (pain intensity and movement-evoked pain threshold measurements are collected but no intervention is performed), 2. Control phase (pain intensity and movement-evoked pain threshold measurements are collected AND exercises are performed in virtual reality but WITHOUT the illusion applied, 3. the Intervention phase (pain intensity and movement-evoked pain threshold measurements are performed AND exercises are performed in virtual reality WITH the MoOVi illusion applied, and 4. Follow-up phase (pain intensity and movement-evoked pain threshold measurements are collected but no intervention is performed). Since the power of the statistical approach to analysing multiple baseline designs depends on randomisation of phase start-points/durations (and the number of points available for randomisation), the length of each phase will be randomised for each participant within set duration parameters. These are duration parameters are: Baseline phase (5-14days), Control phase (5-14days), Intervention phase (21-28days), Follow-up phase (5-14 days). In addition the start time (morning or afternoon) is also randomised. These phase durations/start points are determined a-priori and randomly allocated among participants. Experimental Intervention: Head rotation exercises will be performed in virtual reality with a progressive visual illusion that increasingly suggests their pain-free movement is increasing towards a more normal, pain-free range. Location: Initial assessment and instruction will be given at Recover Injury Research Centre by a physiotherapist. Subsequent measurement and exercise is conducted independently by the participant in their own home. Equipment: The treatment will be delivered using a Samsung Gear VR headset, and a Samsung Galaxy s7 smartphone as the installed display. The VR application running the virtual reality is the custom build MoOVi therapy application. Procedure: 1. Participant applies the virtual reality headset. 2. Participant follows the on-screen instructions to ‘turn to the first onset of pain in each direction’ to measure movement-evoked pain threshold. 3. The head mounted display then instructs the patient to move following a tracer inside the virtual world. The tracer will control movement to within real-world pain-free range of motion while gradually increasing the range of virtual movement (through progressively exaggerated visual feedback). Movements will include 2 sets of 10 repetitions of head rotation repeated twice per day (=40 repetitions per day). 4. In-between sets, and at the end of the session participants again follow the on-screen instructions to ‘turn to the first onset of pain in each direction’ to measure movement-evoked pain threshold. During a 1 x 1 hour session at the beginning of the study, a physiotherapists will teach the participant the exercise regime in person. Once taught, the participant will execute the regime independently. Adherence is assessed by a digital log that records all exercise session. This also aids to enhance adherence since participants are aware that sessions are recorded.

Sponsors

Recover Injury Research Centre, Griffith University
Lead SponsorUniversity

Study design

Allocation
Randomised controlled trial
Intervention model
Other
Primary purpose
Treatment

Eligibility

Sex/Gender
All
Age
18 Years to 70 Years
Healthy volunteers
No

Inclusion criteria

The presence of neck pain longer than 3-month. The presence of pain with head rotation. The presence of moderate to severe neck pain, as defined by a >3/10 'average pain over the previous week'. Traumatic (including whiplash associated disorder) and idiopathic cases may be included provided other inclusion criteria are met.

Exclusion criteria

Individuals with known or suspected spinal pathology (e.g. metastatic disease of the spine); confirmed fracture or dislocation at time of injury (whiplash grade IV); concussion or head injury as a result of motor vehicle accident, lack of fluency in spoken and written English insufficient for informed consent and questionnaire completion; Children and/or young people (ie. <18 years); People with an intellectual or mental impairment; People in existing dependent or unequal relationships with any member of the research team, the researcher(s), and/or the person undertaking the recruitment/consent process; Women who are pregnant; People who's symptoms are unreasonably exacerbated by movement; People with epilepsy; Neurological deficit.

Outcome results

None listed

Source: ANZCTR · Data processed: Feb 4, 2026