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Effects of a Virtual Reality-based physical exercise in fibromyalgia patients. A randomized controlled trial.

Effects of a Virtual Reality-based physical exercise on health-related quality of life, pain, activities of daily living, physical fitness, and wellbeing in fibromyalgia patients. A randomized controlled trial.

Status
Not yet recruiting
Phases
Unknown
Study type
Interventional
Source
ANZCTR
Registry ID
ACTRN12615000836538
Enrollment
62
Registered
2015-08-11
Start date
2015-09-07
Completion date
Unknown
Last updated
2020-01-13

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Brief summary

Background: Fibromyalgia is a chronic disease characterized by widespread pain and several associated symptoms, which lead a reduction in health-related quality of life and activities of daily living. Virtual reality is a novel training alternative that has shown to be useful as a complementary treatment of different conditions. Methods: A randomized controlled trial will be carried out. A number of 62 women with fibromyalgia will participate in the study. The virtual reality training program will consist on 2 weekly 1-hour sessions for 8 weeks. It will be based on Motion-Controlled Video Games and focused on the development of postural control, balance, endurance and strength. Effects on health-related quality of life, pain, physical fitness, activities of daily living, wellbeing, and depression will be assessed. Results will be compared with a control group that will continue with their daily life. Discussion: To our knowledge, this is the first study that aims to evaluate the effects of a virtual reality-based physical exercise program in women suffering from fibromyalgia.

Interventions

The program will consist on two weekly 1-hour sessions for 8 weeks. It will be based on a Motion-Controlled Video Game on Microsoft Xbox Kinect ,and it will be carried out indoor, in a room of the local fibromyalgia association´s building. The Virtual Reality program comprises different activities: 1) Warm-up tasks based on joint movement. 2) Aerobic dance tasks at adjustable intensity. 3) Gait tasks. Participants have to walk on a footprints circuit. 4) Postural tasks focused on static and dy

The program will consist on two weekly 1-hour sessions for 8 weeks. It will be based on a Motion-Controlled Video Game on Microsoft Xbox Kinect ,and it will be carried out indoor, in a room of the local fibromyalgia association´s building. The Virtual Reality program comprises different activities: 1) Warm-up tasks based on joint movement. 2) Aerobic dance tasks at adjustable intensity. 3) Gait tasks. Participants have to walk on a footprints circuit. 4) Postural tasks focused on static and dynamic balance control. Sessions will be performed in groups of three women. A technician will conduct and supervise all sessions. This technician will register the attendance.

Sponsors

Narcis Gusi Fuertes
Lead SponsorIndividual

Study design

Allocation
Randomised controlled trial
Intervention model
Parallel
Primary purpose
Treatment
Masking
Blinded (masking used) (Investigator, Outcomes Assessor)

Eligibility

Sex/Gender
All
Age
30 Years to 75 Years
Healthy volunteers
No

Inclusion criteria

a) Be a woman b) Be aged between 30 and 75 years c) Be diagnosed with fibromyalgia by a rheumatologist d) be able to communicate effectively with the study staff e) Have read and sign the written informed consent

Exclusion criteria

a) be pregnant b) change their usual care therapies during the 8 weeks of treatment c) have contraindications for physical exercise

Outcome results

None listed

Source: ANZCTR · Data processed: Feb 4, 2026