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Can games based professional learning for community sports coaches for the improvement of coaching quality and student outcomes of physical skills and self-perception?

In late primary school aged (8 - 12 years) athletes, does a game centered approach professional development intervention for community level coaches, compared to normal coaching practice, improve the skills, activity levels in training and physical self perception of students?

Status
Completed
Phases
Unknown
Study type
Interventional
Source
ANZCTR
Registry ID
ACTRN12615000444583
Acronym
PLUNGE into SPORT
Enrollment
100
Registered
2015-05-08
Start date
2015-04-22
Completion date
2015-06-19
Last updated
2020-01-13

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Brief summary

The aim of this study is to report the effects of a Game Centered Approach professional development program for improving game play abilities, active learning time, athlete enjoyment of training, athlete physical self-perception and athlete perceived motivational climate. The Professional Learning for Understanding Games Education in Sport (PLUNGE into SPORT) program was developed to enhance the coaching skills of community sport based volunteer coaches using a Game Centered Approach in an authentic learning environment. We hypothesized that athletes in the PLUNGE intervention, compared to those in the control group, will display more favorable changes in game play abilities, activity levels during sessions, enjoyment of training, physical self-perception and perceived motivational climate.

Interventions

Coach professional development intervention delivered by the research team (PhD level) focusing on the use of a game centered approach for coaching community level junior athletes. Intervention involves: 1- Coach learning session: A one-off 2 hour theory based seminar covering: i) Physical activity research findings and theoretical grounding for improving skills, ii) Game Centered Approach (GCA) background, iii) GCA comparison to a direct instruction methodology, iv) using a game centered appro

Coach professional development intervention delivered by the research team (PhD level) focusing on the use of a game centered approach for coaching community level junior athletes. Intervention involves: 1- Coach learning session: A one-off 2 hour theory based seminar covering: i) Physical activity research findings and theoretical grounding for improving skills, ii) Game Centered Approach (GCA) background, iii) GCA comparison to a direct instruction methodology, iv) using a game centered approach to guide a session, v) the use of questioning to assist student cognition, vi) concepts of quality coaching including Active Learning Time (ALT), athlete management for improved ALT and enhanced skills learning, and identification and use of Teachable Moments within activities. 2- Coach mentoring: Coaches will deliver 30 minutes of researcher developed GCA curriculum each week across the 8 week delivery phase. A member of the research team will provide in-session scaffolding (demonstration) and feedback of the coaches curriculum delivery for the first 4 weeks of the program (4 x 30minutes during the coaches programmed 1 hour session). Mentoring ensures the coaches involved understand the format and purpose of the designed content, and for coaches to observe, undertake, problem solve and trouble shoot more effective practice with an academic partner, in the authentic context of their own coaching sessions (4 x 1 hour). Mentoring begins the week following the professional learning seminar (1 week between seminar and mentoring). Sample: A sample of 12 coaches and their teams (n = 120 approx) are sought for recruitment. All participants will undergo outcome assessment, with half of the coaches (n = 6) with their respective team randomized post assessment to the intervention group, or wait-list control group (n = 6 coaches). Fidelity and adgerence: All coaches (intervention and control) are observed at bi-weekly intervals across the intervention period, with sessions referenced against coaching observation scales (Turner and Martinek, 1992). Sessions are judged against three skill based statements and four game based statements to obtain the percentage of agreement for each of these sets of statements (E.g. lesson agreement with one of four game based statements and two of three skill statements = 25% game agreement and 66% skills agreement, indicating a greater skills based lesson focus). These agreement values are used to indicate: i) if the style of instruction undertaken at each time period was in line with a skill based or game centred approach, and ii) if the fidelity of the instruction undertaken by the intervention group teachers was in line with the true nature of the intervention. A register of attendance at learning session for coaches and at training sessions for students is maintained to monitor adherence at sessions across the intervention period.

Sponsors

University of Newcastle
Lead SponsorUniversity

Study design

Allocation
Randomised controlled trial
Intervention model
Parallel
Primary purpose
Educational / counselling / training
Masking
Blinded (masking used) (Outcomes Assessor)

Eligibility

Sex/Gender
All
Age
8 Years to 80 Years
Healthy volunteers
Yes

Inclusion criteria

Coach: Volunteer (unpaid) coaching athletes 8-12 years, already coaching the team to be invited into the study. Team size: minimum of the correct number of players required to field a competition team (E.g. 7 players for a netball team), and maximum of double the players required to field a competition team (E.g. 14 players for a netball team). Sport: Netball Athlete: Stage 2-3 (8-12 years age)

Exclusion criteria

Coach: Undergraduate Physical Education or Coaching degree qualification Athlete: Mental development disorder (eg- down syndrome)

Outcome results

None listed

Source: ANZCTR · Data processed: Feb 4, 2026