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Neurofeedback Training in children with dysgraphia

In patients with dysgraphia, could neurofeedback Training, compared to placebo, reduce the theta/beta1 and theta/alpha1 ratios in C3 and C4 brain channels respectively?

Status
Completed
Phases
Unknown
Study type
Interventional
Source
ANZCTR
Registry ID
ACTRN12614000555651
Enrollment
12
Registered
2014-05-23
Start date
2012-09-24
Completion date
2013-01-29
Last updated
2020-01-13

For informational purposes only — not medical advice. Sourced from public registries and may not reflect the latest updates. Terms

Conditions

None listed

Brief summary

Twelve dysgraphic children from third grade were chosen to participate in the study. Our goal in this study was to investigate the effect of NFT on dysgraphic individuals to find out whether it is feasible to improve dysgraphia by NFT. Training lasted fifteen sessions in left and right hemisphere motor regions centered on C3 and C4 respectively. Besides, 8 normal subjects have also participated in this study for comparison purposes.

Interventions

The intervention has been through neurofeedback training. Neurofeedback training (NFT) is a promising alternative or additional treatment without any reported harmful effects. It touches on the self-regulation of ongoing neuronal fluctuations recording by EEG in some frequency bands by an auditory or visual feedback, helping to normalize and/or self-regulate the brain activities. Eligible participants were randomly allocated to one of two groups: experimental group and control group. For both

The intervention has been through neurofeedback training. Neurofeedback training (NFT) is a promising alternative or additional treatment without any reported harmful effects. It touches on the self-regulation of ongoing neuronal fluctuations recording by EEG in some frequency bands by an auditory or visual feedback, helping to normalize and/or self-regulate the brain activities. Eligible participants were randomly allocated to one of two groups: experimental group and control group. For both groups: an active scalp electrode, according to the standard 10-20 system, was placed at C3 or C4 channel with the ipsilateral reference and the contralateral ground electrodes on the earlobe. Signals were acquired at 256 Hz, converted by a 14-bit A/D convertor and band-filtered to extract the theta, beta1, and alpha1 components, among others. NFT was conducted over a period of five weeks (three times a week), with each participant receiving fifteen 40-minute training sessions, consisting of 4-6 4-min game periods. For the experimental group the amplitude of theta (represented by size and speed of game) and beta1 and alpha1 (represented by brightness and speed of game) activities was fed back using an audio-visual online feedback loop. We have examined theta/beta1 and theta/alpha1 ratios in 8 normal subjects to compare the experimental group ratios with normal ratios.

Sponsors

University of Isfahan
Lead SponsorUniversity

Study design

Allocation
Randomised controlled trial
Intervention model
Parallel
Primary purpose
Treatment
Masking
Open (masking not used)

Eligibility

Sex/Gender
All
Age
8 Years to 9 Years
Healthy volunteers
Yes

Inclusion criteria

IQ>70, Existence of a problem in writing (dysgraphia), Be third grade student

Exclusion criteria

A personal or family history of mental illness, The history of vision or hearing disorders, Brain injury, Neurological disorders, Serious medical condition, A family history of genetic disorders

Outcome results

None listed

Source: ANZCTR · Data processed: Feb 4, 2026