None listed
Conditions
Brief summary
The primary objective is to compare the effectiveness of a novel intervention programme vs traditional supervised exercise programme on improving fall efficacy in the moderately frail population aged 60 and above. Hypothesis: The Nintendo Wii Active programme as an adjunct in a modified exercise programme is more effective in improving fall efficacy than a traditional supervised exercise programme for the frail population aged 60 and above.
Interventions
Wii Active exercise programme 1-2x/week . 1 session approximately an hour (rest time inclusive). Concurrently, home exercise 2x/week on non-programme days. Each session between 0.5-1 hour. Sessions are in small groups supervised by a physiotherapist over a period of 12 weeks. Wii intervention 20 minutes, stretching 5 minutes, balance training 10 minutes, strength training 10 minutes, 10 minutes variable training based on subject needs. Home programme: Stretching, balance and agility training, strength training and cardiovascular training.
Sponsors
Study design
Eligibility
Inclusion criteria
Community dwelling Poor fall efficacy Moderately frail (short physical performance battery score 5-9) Ambulatory independent (assistive devices accepted: walking stick and quad-stick)
Exclusion criteria
Permanent bed-bound Disabled in ambulation / requires a walking frame or rollator frame for ambulation Significant cognitive disorder Untreated aortic stenosis or ischemia Unrepaired aortic, cerebral or abdominal aneurysm End-stage illness or disease Life expectancy less than a year Cerebral haemorrhage within the past 3 months Fractures in healing phase Surgery within the past 6 months Pulmonary embolism or deep vein thrombosis (DVT) within 3 months Uncontrolled medical condition(s)